約 5,797,178 件
https://w.atwiki.jp/remiliaremington/pages/78.html
基本情報 AVA@wiki Striker12 パーツ名 価格(€) 攻撃 射程 精密 安定 機動 連射 弾数 備考 本体 55,000 68 11 33 14 35 47 12 B 特殊スキート br;チョークバレル 2,000 プロトタイプのクロスライフリングバレルに換装することで射撃時の総合的なダメージアップをはかる。ただし開発中の製品につき、完成度が低く不安定であり、ダメージの偏差が大きく現れる。 T 連射力強化トリガー 2,000 -2 +3 トリガーに改造を施す事により連射速度の向上を図る。これによって安定性が減少し、射撃時の反動が増加する。 最大値 59,000 68 11 33 14 35 50 12 価格は全て永久型の場合 玉数:8発 武器性能 【特徴】 装填数が多く、連射性能が高い。 また安定性も高い為、初心者にオススメ。 【長所】 エイムモードでの集弾率が優秀。低い攻撃力を補う事が出来る。 他のショットガンとは違い、ドア等の薄い素材だと貫通する隠れ性能がある。 【短所】 まず始めに目に付くのがリロードの遅さである。それに加え、弾数が少ない状態から最大までリロードすると膨大な時間を費やしてしまう。 出来るだけ小まめにリロードしよう。 爆破では8発前後あれば充分なので、常に12発分を装填しておく必要はない。 Striker12は走り状態やジャンプ中だとレティクルが広がる特性がある。 走り撃ちは至近距離を除いては非推奨である。出来るだけエイムモードで運用するのが望ましい。 出会い頭や緊急時などのエイムモードの切り替えが難しい場面では、撃つ瞬間にしゃがみ状態や歩き状態にする事でレティクルを基準値まで引き締めることが出来る。 ジャンプ撃ちはエイムモードにする事で補う事が出来る。 あと覚えてもらいたいのがStriker12には予備弾数がない。 ただ、「SMGマガジンチャージ」のスキルを取得していれば装弾数が12/6となる。 出来れば「メイン武器追加マガジン」系のアクセサリを装着していた方が心強いと思う。 カスタム 【無カスタム】 Striker12には、これといった必須カスタムがないので無カスタムでも充分に実用的だ。 個人的には、カスタムで強化するよりも「メイン武器追加マガジン」系のアクセサリを装着する方が重要だと思う。 【特殊スキートチョークバレル】 【連射力強化トリガー】 ダメージ検証 【貫通検証】 Striker12は他のショットガンとは違い、ドア等の薄い素材だと貫通する隠れ性能がある。 今回はドア越しで貫通の実証をした。 ◆検証場所 SNAKE EYE ◆貫通検証 まず、他のショットガンに貫通性能がない事を確認する。使用武器はFN-TPS。 ダメージ確認はDefACU685ゴーグルを使用した。 ダメージ確認どころか、扉に弾痕すら残らない結末。 勿論、ダメージ量は0。 次にStriker12で同じ条件で検証した。 エフェクトを確認。 ダメージ量を検証する。 5m 胴撃ち ドア越し 1発目 2発目 1回目 KILL KILL 2回目 KILL 3回目 KILL かなりのダメージを与える事が出来た。 遮蔽物がない状態でのダメージ量も調査した。 5m 胴撃ち 1発目 1回目 KILL 恐らく扉を貫通するとダメージ量が減少する仕様なのだと思われる。 ◆要約 Strikerは確かに貫通した。 試しに壁でも試してみたが無理だった。 ちなみにStriker12で貫通する箇所はハンドガンでも貫通させる事が可能だった。 【強化バレット使用】 5m 頭 1発目 1回目 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (m 5 HS 1-1.jpg)KILL 2回目 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (m 5 HS 2-1.jpg)KILL 3回目 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (m 5 HS 3-1.jpg)KILL 4回目 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (m 5 HS 4-1.jpg)KILL 5回目 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (m 5 HS 5-1.jpg)KILL 動画
https://w.atwiki.jp/globalassault/pages/6.html
・Dark Op Tank (Stinger と Javelin の合成) Level 攻撃力 耐久力 スキル 1 4 10 Suppress 1 2 4 12 Suppress 1 3 4 12 Suppress 1 Rally 1 4 5 14 Suppress 1 Rally 2 ・Trirotor (Javelin と S.N.A.R.E の合成) Level 攻撃力 耐久力 スキル 1 2 10 Blitz Rally 2 2 2 12 Blitz Rally 2 3 2 14 Blitz Rally 2 4 3 14 Blitz Rally 2 ・Wolverine (S.N.A.R.E と Cobra の合成) Level 攻撃力 耐久力 スキル 1 1 11 Berserk 1 2 2 11 Berserk 1 3 2 13 Berserk 1 4 3 13 Berserk 1 ・RPG Tank (Cobra と Bazooka Jeep の合成) Level 攻撃力 耐久力 スキル 1 1 10 Armor 1 Strike All 1 2 1 11 Armor 1 Strike All 1 3 1 11 Armor 2 Strike All 1 4 1 13 Armor 2 Strike All 1 ・Scorpion (Bazooka Jeep と Ibis の合成) Level 攻撃力 耐久力 スキル 1 2 10 Pierce 2 Strike 2 2 2 12 Pierce 2 Strike 2 3 2 12 Pierce 2 Strike 3 4 4 12 Pierce 4 Strike 3 ・Dozer APC (Ibis と Kodiak の合成) Level 攻撃力 耐久力 スキル 1 3 12 Pierce 2 2 3 14 Pierce 2 3 3 16 Pierce 2 4 4 16 Pierce 3 ・Rhino Humvee (Kodiak と Colt の合成) Level 攻撃力 耐久力 スキル 1 2 12 Armor 2 Cover 2 3 12 Armor 2 Cover 3 3 14 Armor 2 Cover 4 3 14 Armor 3 Cover ・HADES (Colt と Flametank の合成) Level 攻撃力 耐久力 スキル 1 3 13 Suppress 2 2 3 13 Suppress 2 Incendiary 1 3 4 13 Suppress 3 Incendiary 1 4 4 13 Suppress 3 Incendiary 2 ・Flameburst Drone (Flametank と Forward Scout の合成) Level 攻撃力 耐久力 スキル 1 4 6 Blitz Incendiary 1 2 4 8 Blitz Incendiary 1 3 4 8 Blitz Incendiary 2 4 5 8 Blitz Incendiary 2 ・Stealth Humvee (Forward Scout と Light Jeep の合成) Level 攻撃力 耐久力 スキル 1 2 12 Camouflage 1 2 2 15 Camouflage 1 3 3 15 Camouflage 1 4 3 16 Camouflage 1 ・Shrike (Light Jeep と H4 Helo の合成) Level 攻撃力 耐久力 スキル 1 3 9 Retaliate 0 Pierce 1 2 3 11 Retaliate 0 Pierce 1 3 3 12 Retaliate 0 Pierce 2 4 3 15 Retaliate 0 Pierce 2
https://w.atwiki.jp/mrfrtech/pages/29.html
Market Analysis The global Digital Map Market will develop at a healthy CAGR in the forecast period 2020- 2027, as per the recent Market Research Future (MRFR) analysis. Digital maps or digital mapping is the process where a collection of data is compiled and also formatted into a virtual image. Its primary function is to produce maps which give an accurate representation of a specific area, detailing key road arteries and other points of interest. Because of innovation progressions and the expanding utilization of computerized maps all around a wide scope of areas, the Global Digital Map Market size is relied upon to produce critical benefits over the projected period. As of late, advanced planning has acquired boundless acknowledgment and has opened the way to plenty of new open doors. As per Market Study Future or MRFR in exhaustive examination investigation, the overall computerized map industry is on a solid improvement way and is relied upon to keep on extending at a quick speed in the forthcoming years. The considerably more precise portrayal of a spot is given to clients using advanced guides, which are continually refreshed with information assembled from satellites and road level data. Computerized maps have been coordinated into current car innovation by the auto area, which has been a trailblazer around here. Computerized maps have filled in ubiquity in navigational and self-driving vehicle advancements since they take into account certified planning to be performed. Progressed Driver Assistance Systems (ADAS), coordinated factors, and armada, the executive s control frameworks, are a couple of the areas where car applications might be found. Checking catastrophic events, other ecological emergencies, and the calculation of movement distances between areas is a portion of the ideal qualities of advanced planning that led to the development of the computerized map industry. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/6600 Market Segmentation The Global Digital Map Market is sectioned based on type, usefulness, application, innovation, vertical, and topography. The worldwide advanced guide market pattern is relied upon to observe nice development during the gauge time frame. By Application The market is divided into indoor and outside settings in view of the application. The market is divided into three kinds of indoor applications air terminals, shopping centers, and retail chains. Open-air applications are divided into four classes vehicle route, public area organizations, portable and the web, and organizations. By end-clients In light of the impetus types, the market is divided into electronic, GPS route, and logical. Regional Analysis As per the reports, based on area, the worldwide computerized map market is separated into North America, Europe, Asia Pacific, and the remainder of the world. North America drove the Digital Map business in the year 2018, representing 27 percent of complete market income, followed by the Asia Pacific and Europe. The presence of critical rivals on the lookout, as well as the straightforwardness with which computerized planning answers for the car, transport and dissemination, and development areas are made accessible, are assisting with facilitating develop the market in North America. Moreover, with definitely in excess of 11 million vehicles driving on American streets in the year 2018, representing 11.5% of all vehicles out and about in the globe, as indicated by the OICA, there is a tremendous necessity for Digital Map in the auto applications from this region before very long. Because of the wide assortment of advanced guides utilized in auto route frameworks, APAC is relied upon to grow at the quickest pace all through the projected period. The presence of significant vehicle makers around here, as well as the utilization of advanced guides, are viewed as the main variables affecting the Global Digital Map Market . Key Players The notable players profiled in the global digital map market report include ARC Aerial Imaging Limited (UK), HERE (Netherlands), Nearmap (Australia), Esri (US), Automotive Navigation Data (Netherlands), Apple (US), DigitalGlobe (US), Google (US), MapSherpa (Canada), MapQuest (US), MiTAC International Corporation(Taiwan), INRIX (US), Mapbox (US), NavInfo (China), Living Map (UK), Microsoft (US), MapmyIndia (India), ARC Aerial Imaging Limited (UK), MapMan (UK), Digital Mapping Solutions (Australia), AutoNavi (China), OpenStreetMap (UK), TomTom (Netherlands), and Digital Map Products (US), and others. Industry Updates The Survey of India, with help from the Department of Science and Technology (DST), started work on electronically planning the length and width of the country on September fifteenth, 2019. The task is relied upon to require 2 years and would cover the entire country. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/digital-map-market-6600 Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Market Structure Continued… Similar Report Open Source Intelligence (OSINT) Market By Security Type (Human Intelligence, Content Intelligence, Dark Web Analysis, Link/Network Analysis, Data Analytics, Text Analytics, Artificial Intelligence, Big Data, Others), Technology (Bid Data Software, Video Analytics, Text Analytics, Visualization Tool, Cyber Security, Web Analysis, Social Media Analysis, Others), Application (Military Defense, Homeland Security, Private Sector, Public Sector, National Security, Others) About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com #market #research #industry #data #growth #trend #report #analyis #share #marketing #forecast #digital #geographic #demographic #gnews Plugin Error キーワードを入力してください。 #tech #researchreport #marketreport #futrue
https://w.atwiki.jp/swgstring/pages/27.html
タグ 翻訳待ち 1 acid You are losing health due to being covered in acid! 酸に覆われてヘルスが減少している。 1391 acid_aspect Doum Ward 2 action_drain_immunity Intimidated \^001 Cannot be further intimidated. インティミデート \^001 重ね掛けは出来ない。 22 armorhinderance 28 aurek_besh_imbalance Unstable Variance Damage dealt is increased アンステイブル・バリアンス: ダメージが増える 29 aurekduality Flavor Text Flavor Text 1404 aurilian_crystal_large Aurilian Crystal - The energy from a large Aurilian crystal flows through you. オーリリアン・クリスタル - 大きなオーリリアン・クリスタルのエネルギーが体内に流れ込んだ。 1403 aurilian_crystal_medium Aurilian Crystal - The energy from a medium Aurilian crystal flows through you. オーリリアン・クリスタル - 中位のオーリリアン・クリスタルのエネルギーが体内に流れ込んだ。 1402 aurilian_crystal_small Aurilian Crystal - The energy from a small Aurilian crystal flows through you. オーリリアン・クリスタル - 小さなオーリリアン・クリスタルのエネルギーが体内に流れ込んだ。 1396 axkva_contagion You are infected with Volatile Contagion 興奮性感染病(Volatile Contagion)に侵されています。 1395 axkva_contagion_recourse You are immune to your own contagious blast 1414 axkva_crystalize Crystalized クリスタライズド 39 banner_buff_bounty_hunter Aura of the Assassin \^001 Your attacks have an increased chance to critical strike アサシン・オーラ \^001 クリティカルヒットの確率上昇 40 banner_buff_commando Aura of Destruction \^001 Your attacks have a chance to do additional damage デストラクション・オーラ \^001 追加ダメージの確率上昇 41 banner_buff_force_sensitive Aura of the Force \^001 Your strength is increased フォース・オーラ \^001 ストレングス増加 42 banner_buff_medic Aura of Health \^001 Your constitution is increased ヘルス・オーラ \^001 コンスト増加 43 banner_buff_officer Aura of Command \^001 The steadfast aura increases your precision コマンドー・オーラ \^001 プレシジョン増加 44 banner_buff_smuggler Aura of Luck \^001 You feel lucky ラック・オーラ \^001 ラック増加 45 banner_buff_spy Aura of the Hidden \^001 Your Agility is increased ヒドゥン・オーラ \^001 アジリティ増加 48 beshduality Flavor Text 57 bh_dire_root_1 Dire Root \^001 May not be prevented or dispelled through normal means. ダイア・ルート \^001 通常の手段では防いだり解除されない 58 bh_dire_snare_1 Dire Snare \^001 May not be prevented or dispelled through normal means. ダイア・スネア \^001 通常の手段では防いだり解除されない 65 bh_dread_strike Dread Strike \^001 Confidence shaken ドレッド・ストライク \^001 揺らいだ信頼 66 bh_duelist_stance_1 Duelist Stance デュエリスト・スタンス 67 bh_duelist_stance_2 Duelist Stance デュエリスト・スタンス 68 bh_duelist_stance_3 Duelist Stance デュエリスト・スタンス 69 bh_duelist_stance_4 Duelist Stance デュエリスト・スタンス 70 bh_duelist_stance_5 Duelist Stance デュエリスト・スタンス 1387 bh_flawless_strike Flawless Bead \#FFFFFF \^001 \#FF0000You will not evade me! \#FFFFFF フローレス・ビード \#FFFFFF \^001 \#FF0000逃げられると思うな! \#FFFFFF 71 bh_fumble Fumbling \^001 Off-balance from an unexpected attack ファンブリング \^001 予期せぬ攻撃で不意を付かせる 72 bh_innate_assault Innate Assault \^001 You could do this in your sleep 73 bh_intimidate Intimidated \^001 Cannot be further intimidated. 74 bh_power_sprint Power Assisted Sprint ダッシュする 75 bh_relentless_onslaught Relentless Onslaught \^001 76 bh_return_fire_1 Automatically counter attack when hit. 77 bh_shields Shields \^001 シールド \^001 78 bh_stun Stun \^001 Stumbling and ineffective 79 bh_surprise_attack_effect Surprised \^001 不意打ち \^001 80 bh_surprise_attack_effect_improved_1 Surprised \^001 不意打ち \^001 81 bh_surprise_attack_effect_improved_2 Surprised \^001 不意打ち \^001 82 bh_surprise_attack_effect_improved_3 Surprised \^001 不意打ち \^001 83 bh_surprise_attack_effect_improved_4 Surprised \^001 不意打ち \^001 84 bh_surprise_attack_effect_improved_5 Surprised \^001 不意打ち \^001 85 bh_surprise_attack_effect_improved_6 Surprised \^001 不意打ち \^001 86 bh_take_cover Take Cover \^001 テイク・カバー \^001 94 bm_attention_penalty Divided Attention \^001 Directing the actions of a beast. 95 bm_attention_penalty_1 Divided Attention \^001 Directing the actions of a beast. 96 bm_attention_penalty_2 Divided Attention \^001 Directing the actions of a beast. 97 bm_attention_penalty_3 Divided Attention \^001 Directing the actions of a beast. 98 bm_attention_penalty_4 Divided Attention \^001 Directing the actions of a beast. 99 bm_attention_penalty_5 Divided Attention \^001 Directing the actions of a beast. 100 bm_beast_steroid Dietary Supplement 101 bm_bolster_armor_1 Armor Rating Increased 102 bm_bolster_armor_2 Armor Rating Increased 103 bm_bolster_armor_3 Armor Rating Increased 104 bm_bolster_armor_4 Armor Rating Increased 105 bm_bolster_armor_5 Armor Rating Increased 106 bm_charge_1_buff Charging 107 bm_creature_knowledge You are studying the creature intently 108 bm_dampen_pain_1 Damage Taken Reduced 109 bm_dampen_pain_2 Damage Taken Reduced 110 bm_dampen_pain_3 Damage Taken Reduced 111 bm_dampen_pain_4 Damage Taken Reduced 112 bm_dampen_pain_5 Damage Taken Reduced 1388 bm_dancing_pet_entertainer Your beast will react to your performance while dancing or playing music. 113 bm_defensive_1 You Assume a Defensive Posture 114 bm_defensive_2 You Assume a Defensive Posture 115 bm_defensive_3 You Assume a Defensive Posture 116 bm_defensive_4 You Assume a Defensive Posture 117 bm_defensive_5 You Assume a Defensive Posture 118 bm_deflective_hide Blasters Cannot Penetrate Your Hide 119 bm_enfeeble_1 Your Attacks are Less Punishing 120 bm_enfeeble_2 Your Attacks are Less Punishing 121 bm_enfeeble_3 Your Attacks are Less Punishing 122 bm_enfeeble_4 Your Attacks are Less Punishing 123 bm_enfeeble_5 Your Attacks are Less Punishing 124 bm_enrage Enraged! 125 bm_flank_1_debuff Flanked! 126 bm_flank_2_debuff Flanked! 127 bm_flank_3_debuff Flanked! 128 bm_frenzy Frenzied! 129 bm_hamstring_1 Hamstrung. Your movement rate is decreased. 130 bm_hamstring_2 Hamstrung. Your movement rate is decreased. 131 bm_hamstring_3 Hamstrung. Your movement rate is decreased. 132 bm_hamstring_4 Hamstrung. Your movement rate is decreased. 133 bm_hamstring_5 Hamstrung. Your movement rate is decreased. 134 bm_happiness_angry "Angry \^001 Your companion is angry, this will decline its performance in combat as well as experience gain." 135 bm_happiness_annoyed Annoyed \^001 Your companion is annoyed. 136 bm_happiness_content Content \^001 Your companion is content. 137 bm_happiness_ecstatic "Ecstatic \^001 Your companion is ecstatic, this will improve its performance in combat as well as experience gain." 138 bm_happiness_furious "Furious \^001 Your companion is furious, this will decline its performance in combat as well as experience gain." 139 bm_happiness_happy "Happy \^001 Your companion is happy, this will improve its performance in combat as well as experience gain." 140 bm_happiness_joyous "Joyous \^001 Your companion is very joyous, this will improve its performance in combat as well as experience gain." 141 bm_happiness_miserable "Miserable \^001 Your companion is miserable, this will decline its performance in combat as well as experience gain." 142 bm_happiness_unhappy "Unhappy \^001 Your companion is unhappy, this will decline its performance in combat as well as experience gain." 143 bm_happiness_very_happy "Very Happy \^001 Your companion is very happy, this will improve its performance in combat as well as experience gain." 144 bm_helper_monkey_domestic Increased domestic skills with your monkey's help. 145 bm_helper_monkey_engineering Increased engineering skills with your monkey's help. 146 bm_helper_monkey_jedi Increased lightsaber crafting skill with your monkey's help. 147 bm_helper_monkey_munitions Increased munitions skills with your monkey's help. 148 bm_helper_monkey_structure Increased structure skills with your monkey's help. 149 bm_paralytic_poison Poison Courses Through Your Veins 150 bm_paralytic_poison_recourse You are Immobilized as the Poison Takes Effect 151 bm_pet_cure Soothing Comfort 152 bm_preperation You Poise Ready to Strike 153 bm_shaken_1 Incoming Damage Increased 154 bm_shaken_2 Damage Taken Increased 155 bm_shaken_3 Damage Taken Increased 156 bm_shield_master_pet Guarding Master 157 bm_shield_master_player Guarded 1397 bm_survey_bonus Your pet has been trained to help you find and collect resources. 158 bm_truffle_pig Buff to enchance chances of finding plant enzymes. 159 bm_wing_buffet_1 You Find it Difficult to See 160 bm_wing_buffet_2 You Find it Difficult to See 161 bm_wing_buffet_3 You Find it Difficult to See 162 bm_wing_buffet_4 You Find it Difficult to See 163 bm_wing_buffet_5 You Find it Difficult to See 164 bodyguard Bodyguard 171 buildabuff_inspiration Inspiration 177 channel_healing You are being healed. 178 charge_stun_debuff Stunned 181 cloning_sickness Cloning Sickness \^001 The rigors of cloning have left you extremely weak. 182 co_base_of_operations Base of Operations 189 co_flash_bang Flash Bang 190 co_mirror_armor Mirror Armor 191 co_muscle_spasm Muscle Spasm 192 co_position_secured Position Secured 193 co_riddle_armor Riddle Armor 194 co_suppressing_fire Suppressing Fire 195 co_youll_regret_that You'll Regret That 1392 cold_aspect Oxvul Ward 196 combat_block_chance Barrier 197 combat_block_value Hardened 198 combat_critical_hit Critical Offense 199 combat_critical_hit_reduction Critical Defense 200 combat_dodge Elusive 201 combat_evasion_chance Improved Evasion 202 combat_evasion_value Evasive 203 combat_glancing Glancing Blow 204 combat_glancing_blow_reduction Steady Hand 205 combat_parry Weapon Shield 206 combat_strikethrough_chance Opportunist 207 combat_strikethrough_value Bore 260 contentclickdetectionacc2 Thermal Imaging Electrobinoculars \^001 You have a good chance of detecting enemies using stealth. 276 criticalacideffect Dissolve Armor \^001 277 criticalcoldeffect Freezing Blow \^001 278 criticalelectriceffect Muscle Spasms \^001 279 criticalimmunity Recovered \^001 Immunity to some critical effects. 291 dessert_almond_kwewu_crisp_munchies 304 dessert_luilris_mushroom_pie Luilrus Mushroom Pie \^001 Eating this tasty dessert gives you a boost to your attributes. 379 drink_warrl_surprise Warl Surprise 1393 elec_aspect Ekomal Ward 387 en_debuff_thrill Thrill Effect 388 en_debuff_thrill_1 Thrill Effect 389 en_debuff_thrill_2 Thrill Effect 390 en_spiral_kick_snare Spiral Kick Snare 391 en_sweeping_pirouette_root Sweeping Pirouette Root 392 en_unhealthy_fixation_debuff Unhealthy Fixation 393 en_void_dance_buff Void Dance 394 en_void_dance_buff_1 Void Dance 395 en_void_dance_buff_2 Void Dance 396 en_void_dance_buff_3 Void Dance 399 energy You are losing health due to being electrified! 404 event_dance_party Experimental Synaptic Programming \^001 Amuse your friends! Confuse your enemies! 405 event_run_speed Light Footed 406 event_vitality_boost Booster Blast 407 expertise_saber_block Saber Block 1389 festering_wound Festering Wound 454 forcestasis 457 forcethrow Force Throw \^001 Reduced movement. 469 fs_ae_dm_cc_0 Force Lightning 1 Force Spark The first Force Lightning attack. 475 fs_ae_dm_cc_6 Force Lightning 7 Force Hurricane The highest level Force Lightning attack. 492 fs_dm_cc_1_root Force Choke Root 494 fs_dm_cc_2_root Force Choke Root 496 fs_dm_cc_3_root Force Choke Root 497 fs_dm_cc_4 Force Choke Choking reduces movement. 498 fs_dm_cc_4_root Force Choke Root 499 fs_dm_cc_5 Force Strangle Strangling reduces movement. 500 fs_dm_cc_5_root Force Choke Root 501 fs_dm_cc_6 Force Garrote Garrote reduces movement. 502 fs_dm_cc_6_root Force Choke Root 504 fs_dot_immunity_recourse This target can not be immune to Damage Over Time attacks again for 20 seconds. 505 fs_force_run Force Run Moving with super-human speed. 506 fs_force_spark Force Lightning 1 Force Spark A low level lightning attack. 507 fs_forsake_fear Forsake Fear 510 fs_maelstrom_1 Force Maelstrom 1 A low level area of effect lightning attack. 511 fs_maelstrom_2 Force Maelstrom 2 A mid-level area of effect lightning attack. 512 fs_maelstrom_3 Force Maelstrom 3 A mid-level area of effect lightning attack. 513 fs_maelstrom_4 Force Maelstrom 4 A high level area of effect lightning attack. 514 fs_maelstrom_5 Force Maelstrom 5 The highest level area of effect lightning attack. 516 fs_meditate_1 Vision of the past. 517 fs_meditate_2 Vision of the present. 518 fs_meditate_3 Vision of the future. 557 gcw_base_critical_heal_a Last Chance Heal \^001 Attempts to heal the player for 800 health at the time of death and will greatly increase the player's defense for a short time after. 558 gcw_base_critical_heal_b Last Chance Heal \^001 Attempts to heal the player for 1600 health at the time of death and will greatly increase the player's defense for a short time after. 559 gcw_base_critical_heal_c Last Chance Heal \^001 Attempts to heal the player for 2500 health at the time of death and will greatly increase the player's defense for a short time after. 560 gcw_base_critical_heal_d Last Chance Heal \^001 Attempts to heal the player for 5000 health at the time of death and will greatly increase the player's defense for a short time after. 561 gcw_base_critical_heal_e Last Chance Heal \^001 Attempts to heal the player for 7500 health at the time of death and will greatly increase the player's defense for a short time after. 562 gcw_base_critical_heal_recourse Last Chance Heal Recourse \^001 Your will to live is enhanced after your brush with death. 563 gcw_base_damage_absorb_a Increases Energy and Kinetic resistances by 100. 564 gcw_base_damage_absorb_b Increases Energy and Kinetic resistances by 200. 565 gcw_base_damage_absorb_c Increases Energy and Kinetic resistances by 300. 566 gcw_base_damage_absorb_d Increases Energy and Kinetic resistances by 500. 567 gcw_base_damage_absorb_e Increases Energy and Kinetic resistances by 750. 568 gcw_base_damage_shield_a Deals 100 points of damage to attacker. 569 gcw_base_damage_shield_b Deals 150 points of damage to attacker. 570 gcw_base_damage_shield_c Deals 200 points of damage to attacker. 571 gcw_base_damage_shield_d Deals 300 points of damage to attacker. 572 gcw_base_damage_shield_e Deals 500 points of damage to attacker. 573 gcw_base_reactive_action_a Reactive heal of 70 Action. 574 gcw_base_reactive_action_b Reactive heal of 140 Action. 575 gcw_base_reactive_action_c Reactive heal of 210 Action. 576 gcw_base_reactive_action_d Reactive heal of 350 Action. 577 gcw_base_reactive_action_e Reactive heal of 560 Action. 578 gcw_base_reactive_heal_a Reactive heal of 120 Health. 579 gcw_base_reactive_heal_b Reactive heal of 240 Health. 580 gcw_base_reactive_heal_c Reactive heal of 360 Health. 581 gcw_base_reactive_heal_d Reactive heal of 600 Health. 582 gcw_base_reactive_heal_e Reactive heal of 950 Health. 588 heal_diminishing_returns_1 Bacta Use \^001 You recently healed yourself. Repeated use of bacta during this time may diminish your bacta supplies and reduce healing effects. 589 heal_diminishing_returns_2 Light Bacta Deficit \^001 You've used a large quantity of bacta. Healing effects are diminished to a light degree. 590 heal_diminishing_returns_3 Heavy Bacta Deficit \^001 Your supply of bacta is flagging. Healing effects are largely diminished. 591 heal_diminishing_returns_4 Extreme Bacta Deficit \^001 Your supply of bacta is nearly gone. Healing effects are dramatically reduced. 592 healovertime Heal Over Time \^001 You are being healed over time. 1394 heat_aspect Hur'dem Warding 604 human_ability_1 Human Authority 1405 ig88_droideka_electrify electrification 606 ig88_droideka_shield Droideka Shield 1398 ig_head_buff_1 IG-Shield 1399 ig_head_buff_2 Electrostimulation 1400 ig_head_buff_3 IG-Assisted Aim 1401 ig_head_debuff_1 Zapped 619 invis_bothan_ability_1 Blend-In \^001 Moving undetected. 625 invis_sp_buff_invis_notrace_1 Without a Trace 630 invis_sp_diversion_stealth Diversion 632 ithorian_ability_1 Ithorian Balance 1411 king_head_crack Skull Crack! 1412 king_rend Gaderiffi Rend 1413 king_sandstorm Sandstorm 1390 lelli_stun Stunned! 1406 me_ae_rez_debuff Exausted \^001 You are exausted from recent actions. 666 me_bacta_resistance_1 Bacta Corruption \^001 Healing ability diminished. 667 me_buff_action_1 Enhance Action (Mark 1) 668 me_buff_action_2 Enhance Action (Mark 2) 669 me_buff_action_3 Enhance Action (Mark 3) 670 me_buff_agility_1 Enhance Agility (Mark 1) 671 me_buff_agility_2 Enhance Agility (Mark 2) 672 me_buff_agility_3 Enhance Agility (Mark 3) 674 me_buff_health_0 Nutrient Injection (Mark 1) \^001 Constitution increased. 675 me_buff_health_1 Nutrient Injection (Mark 1) \^001 Constitution increased. 676 me_buff_health_2 Nutrient Injection (Mark 3) \^001 Health increased. 677 me_buff_health_3 Nutrient Injection (Mark 3) \^001 Constitution increased. 678 me_buff_melee_gb_1 Enhance Block 679 me_buff_melee_gb_2 Enhance Block (Mark 2) 680 me_buff_melee_gb_3 Enhance Block (Mark 3) 681 me_buff_precision_1 Enhance Precision (Mark 1) 682 me_buff_precision_2 Enhance Precision (Mark 2) 683 me_buff_precision_3 Enhance Precision (Mark 3) 684 me_buff_ranged_gb_1 Enhance Dodge 685 me_buff_ranged_gb_2 Enhance Dodge (Mark 2) 686 me_buff_ranged_gb_3 Enhance Dodge (Mark 3) 687 me_buff_strength_1 Enhance Strength (Mark 1) 688 me_buff_strength_2 Enhance Strength (Mark 2) 689 me_buff_strength_3 Enhance Strength (Mark 3) 690 me_burst_1 Burst Effect \^001 Concerned about the sudden hail of gunfire. 691 me_cranial_smash_1 Flurry \^001 Dazed from the effect of multiple blows. 692 me_cure_affliction_1 Cure Affliction 693 me_doom DOOM (Diverse Organism Obliterating Malady) \^001 694 me_doom_phase_2 DOOM (Diverse Organism Obliterating Malady) \^001 You've begun hemorrhaging. 695 me_doom_phase_3 DOOM (Diverse Organism Obliterating Malady) \^001 You've burst into flames. 696 me_electrolyte_drain_1 Electrolyte Drain \^001 Afflicted by a loss of vital fluids. 697 me_evasion_1 Evasion \^001 Attempting to elude foes. 698 me_induce_insanity_1 Insanity \^001 You've lost your mind. 699 me_rheumatic_calamity_1 Rheumatic Calamity \^001 Afflicted with searing joint pain. 700 me_serotonin_boost_1 Serotonin Boost \^001 You realize it'll be ok. 701 me_serotonin_purge_1 Serotonin Purge \^001 You realize it's hopeless. 702 me_stasis_1 Stasis Field \^001 Enveloped in protective cocoon of energy. 703 me_stasis_self_1 Stasis Field \^001 Enveloped in protective cocoon of energy. 704 me_thyroid_rupture_1 Thyroid Rupture \^001 Vital organs have temporarily ceased function. 705 me_traumatize_1 Traumatize \^001 Extreme trauma inflicted to sensory-motor organs. 717 moncal_ability_1 It's a Trap! 750 of_buff_def_4 Tactics \^001 Acts in a decisive manner. 751 of_buff_def_5 Tactics \^001 Acts in a decisive manner. 752 of_buff_def_6 Tactics \^001 Acts in a decisive manner. 753 of_buff_def_7 Tactics \^001 Acts in a decisive manner. 754 of_buff_def_8 Tactics \^001 Acts in a decisive manner. 755 of_buff_def_9 Tactics \^001 Acts in a decisive manner. 756 of_charge_1 Charge! 760 of_deb_def_4 Paint Target \^001 Targeted for termination. 761 of_deb_def_5 Paint Target \^001 Targeted for termination. 762 of_deb_def_6 Paint Target \^001 Targeted for termination. 763 of_deb_def_7 Paint Target \^001 Targeted for termination. 764 of_deb_def_8 Paint Target \^001 Targeted for termination. 765 of_drillmaster_1 Pistol Mastery 766 of_firepower Superior Firepower \^001 767 of_focus_fire_1 Focus Fire 768 of_focus_fire_2 Focus Fire 769 of_focus_fire_3 Focus Fire 770 of_focus_fire_4 Focus Fire 771 of_focus_fire_5 Focus Fire 772 of_focus_fire_6 Focus Fire 773 of_inspiration_1 Combat Inspiration 774 of_inspiration_2 Combat Inspiration 775 of_inspiration_3 Combat Inspiration 776 of_inspiration_4 Combat Inspiration 777 of_inspiration_5 Combat Inspiration 778 of_inspiration_6 Combat Inspiration 779 of_last_words Final Inspiration \^001 Their leader's last words give them hope. 780 of_last_words_recourse Sadness \^001 Mourning the recent death of their leader. 781 of_purge_1 Environmental Purge 782 of_scatter_1 Scatter! 783 of_stimulator_1 Synaptic Stimulation 784 of_tactical_drop_1 Tactical Serum (Mark 1) 785 of_tactical_drop_2 Tactical Serum (Mark 2) 786 of_tactical_drop_3 Tactical Serum (Mark 3) 787 of_tactical_drop_4 Tactical Serum (Mark 4) 788 of_tactical_drop_5 Tactical Serum (Mark 5) 789 of_tactical_drop_6 Tactical Serum (Mark 6) 790 of_vortex_root Crippling Vortex \^001 Unable to move. 791 of_vortex_snare Crippling Vortex \^001 Movement hindered. 847 proc_content_charged_proc_cold Nass Cryo Bomb \^001 You will automatically execute the Nass Cryo Bomb attack during combat. 848 proc_content_charged_proc_fire Pooja's Grenade \^001 You will automatically execute the Pooja's Grenade attack during combat. 849 proc_content_charged_proc_melee_poison_1 Poisoned Weapon \^001 You will automatically execute the Poisoned Weapon attack while using melee combat. 850 proc_content_charged_proc_melee_poison_2 Venomous Weapon \^001 You will automatically execute the Venomous Weapon attack while using melee combat. 851 proc_content_charged_proc_range_heat_1 Overcharged Blast \^001 You will automatically execute the Overcharged Blast attack while using ranged combat. 852 proc_content_charged_proc_range_heat_2 Supercharged Blast \^001 You will automatically execute the Supercharged Blast attack while using ranged combat. 853 proc_fire_attack Ultra Fire Death Attack\^001 This effect has a chance to cause your weapon to deal an additional amount of massive damage. 854 proc_fire_attack_1 Fire Attack\^001 This effect has a chance to cause your weapon to deal additional damage. 855 proc_gcw_base_damage_a Boosts damage done by 50. 856 proc_gcw_base_damage_b Boosts damage done by 100. 857 proc_gcw_base_damage_c Boosts damage done by 150. 858 proc_gcw_base_damage_d Boosts damage done by 200. 859 proc_gcw_base_damage_e Boosts damage done by 300. 860 proc_old_dark_jedi_gift Gift of the Dark Side \^001 The force is strong with this one. 861 proc_old_light_jedi_gift Gift of the Light Side \^001 The force is strong with this one. 862 proc_pvp_despair Overwhelming Firepower\^001 The stories surrounding this legendary weapon have a de-moralizing effect on enemies. 863 proc_tow_proc_a_1 Fiery Strike \^001 Your weapon will automatically execute the Fiery Strike attack. 864 proc_tow_proc_a_2 Improved Fiery Strike \^001 Your weapon will automatically execute the Fiery Strike attack. 865 proc_tow_proc_a_3 Advanced Fiery Strike \^001 Your weapon will automatically execute the Fiery Strike attack. 866 proc_tow_proc_b_1 Overwhelming Shock \^001 Your weapon will automatically execute the Overwhelming Shock attack. 867 proc_tow_proc_b_2 Improved Overwhelming Shock \^001 Your weapon will automatically execute the Overwhelming Shock attack. 868 proc_tow_proc_b_3 Advanced Overwhelming Shock \^001 Your weapon will automatically execute the Overwhelming Shock attack. 869 proc_tow_proc_b_4 Freeze Spike \^001 Your weapon will automatically execute the Freeze Spike effect. 870 proc_tow_proc_b_5 Heat Spark \^001 Your weapon will automatically execute the Heat Spark effect. 871 proc_tow_proc_b_6 Mustafarian Heat Shock \^001 Your weapon will automatically execute the Mustafarian Heat Shock effect. 872 proc_tow_proc_b_7 Mustafarian Heat Shock \^001 Your weapon will automatically execute the Mustafarian Heat Shock effect. 873 proc_tow_proc_bracelet_combo Toxic Spray \^001 A toxic spray is occasionally unleashed upon your enemies in combat. 874 proc_tow_proc_bracelet_melee Static Strike \^001 An accumulation of electricity is occasionally unleashed upon your enemies when using a melee weapon. 875 proc_tow_proc_bracelet_range Explosive Pellet \^001 An explosive pellet is occasionally unleashed against an enemy when using a ranged weapon. 876 proc_tow_proc_coyn Coyn Acid Shock \^001 Your weapon will automatically execute the Freeze Spike effect. 877 pub28meatpie Angela's Meat Pie \^001 A hearty meal sticks to your ribs. 878 pvp_adrenaline_ability Adrenaline Rush 879 pvp_adrenaline_rebel_ability Adrenaline Rush 880 pvp_aura_buff_rebel_self Legendary Warrior Morale Effect 881 pvp_aura_buff_rebel_target You are in the presence of a legendary warrior. 882 pvp_aura_buff_self Legendary Warrior Morale Effect 883 pvp_aura_buff_target You are in the presence of a legendary warrior. 884 pvp_despair "Overwhelming Firepower\^001 The enemy is wielding a legendary weapon. In the face of such overwhelming firepower, all hope appears to be lost." 885 pvp_last_man_ability Last Man Standing 886 pvp_last_man_rebel_ability Last Man Standing 887 pvp_retaliation_ability Retaliation 888 pvp_retaliation_rebel_ability Retaliation 889 pvp_unstoppable_ability Unstoppable 890 pvp_unstoppable_rebel_ability Unstoppable 894 recent_heal Bacta Overload. You body cannot handle anymore bacta right now. 900 restuss_rebel_general_speech Rebel Inspirational Speech. You're determined not to lose the battle of Restuss and will fight for the fate of the galaxy. 914 roadmaptraderclicky Superior Craftsmanship 916 rodian_ability_1 Rodian Hunter's Tenacity 921 sarlaccsnare Sarlacc Poison 930 selonianpsg Selonian Personal Shield 933 set_bonus_bh_dps_1 Enforcement [***] 934 set_bonus_bh_dps_2 \#FFFFFFEnforcement \#FFFF33[****]\#FFFFFF 935 set_bonus_bh_dps_3 \#FFFFFFEnforcement \#00FF66[*****]\#FFFFFF 936 set_bonus_bh_utility_a_1 Flawless [***] 937 set_bonus_bh_utility_a_2 \#FFFFFFFlawless \#FFFF33[****]\#FFFFFF 938 set_bonus_bh_utility_a_3 \#FFFFFFFlawless \#00FF66[*****]\#FFFFFF 939 set_bonus_bh_utility_b_1 Entrapment [***] 940 set_bonus_bh_utility_b_2 \#FFFFFFEntrapment \#FFFF33[****]\#FFFFFF 941 set_bonus_bh_utility_b_3 \#FFFFFFEntrapment \#00FF66[*****]\#FFFFFF 942 set_bonus_commando_dps_1 943 set_bonus_commando_dps_2 944 set_bonus_commando_dps_3 945 set_bonus_commando_utility_a_1 946 set_bonus_commando_utility_a_2 947 set_bonus_commando_utility_a_3 948 set_bonus_commando_utility_b_1 949 set_bonus_commando_utility_b_2 950 set_bonus_commando_utility_b_3 951 set_bonus_hero_1 Heroism [***] 952 set_bonus_hero_2 \#FFFFFFHeroism \#FFFF33[****]\#FFFFFF 953 set_bonus_hero_3 \#FFFFFFHeroism \#00FF66[*****]\#FFFFFF 954 set_bonus_jedi_dps_1 Lightsaber Duelist [***] 955 set_bonus_jedi_dps_2 \#FFFFFFLightsaber Duelist \#FFFF33[****]\#FFFFFF 956 set_bonus_jedi_dps_3 \#FFFFFFLightsaber Duelist \#00FF66[*****]\#FFFFFF 957 set_bonus_jedi_robe_1 Gift of the Krevaaki 958 set_bonus_jedi_utility_a_1 Dark Fury [***] 959 set_bonus_jedi_utility_a_2 \#FFFFFFDark Fury \#FFFF33[****]\#FFFFFF 960 set_bonus_jedi_utility_a_3 \#FFFFFFDark Fury \#00FF66[*****]\#FFFFFF 961 set_bonus_jedi_utility_b_1 Guardian [***] 962 set_bonus_jedi_utility_b_2 \#FFFFFFGuardian \#FFFF33[****]\#FFFFFF 963 set_bonus_jedi_utility_b_3 \#FFFFFFGuardian \#00FF66[*****]\#FFFFFF 964 set_bonus_medic_dps_1 Battle Hardened [***] 965 set_bonus_medic_dps_2 \#FFFFFFBattle Hardened \#FFFF33[****]\#FFFFFF 966 set_bonus_medic_dps_3 \#FFFFFFBattle Hardened \#00FF66[*****]\#FFFFFF 967 set_bonus_medic_utility_a_1 First Response [***] 968 set_bonus_medic_utility_a_2 \#FFFFFFFirst Response \#FFFF33[****]\#FFFFFF 969 set_bonus_medic_utility_a_3 \#FFFFFFFirst Response \#00FF66[*****]\#FFFFFF 970 set_bonus_medic_utility_b_1 Applied Theories of Atrocity [***] 971 set_bonus_medic_utility_b_2 \#FFFFFFApplied Theories of Atrocity \#FFFF33[****]\#FFFFFF 972 set_bonus_medic_utility_b_3 \#FFFFFFApplied Theories of Atrocity \#00FF66[*****]\#FFFFFF 973 set_bonus_officer_dps_1 Dead Eye [***] 974 set_bonus_officer_dps_2 \#FFFFFFDead Eye \#FFFF33[****]\#FFFFFF 975 set_bonus_officer_dps_3 \#FFFFFFDead Eye \#00FF66[*****]\#FFFFFF 976 set_bonus_officer_utility_a_1 Hellstorm [***] 977 set_bonus_officer_utility_a_2 \#FFFFFFHellstorm \#FFFF33[****]\#FFFFFF 978 set_bonus_officer_utility_a_3 \#FFFFFFHellstorm \#00FF66[*****]\#FFFFFF 979 set_bonus_officer_utility_b_1 General's Aspect [***] 980 set_bonus_officer_utility_b_2 \#FFFFFFGeneral's Aspect \#FFFF33[****]\#FFFFFF 981 set_bonus_officer_utility_b_3 \#FFFFFFGeneral's Aspect \#00FF66[*****]\#FFFFFF 982 set_bonus_smuggler_dps_1 Scoundrel [***] 983 set_bonus_smuggler_dps_2 \#FFFFFFScoundrel \#FFFF33[****]\#FFFFFF 984 set_bonus_smuggler_dps_3 \#FFFFFFScoundrel \#00FF66[*****]\#FFFFFF 985 set_bonus_smuggler_utility_a_1 Rogue [***] 986 set_bonus_smuggler_utility_a_2 \#FFFFFFRogue \#FFFF33[****]\#FFFFFF 987 set_bonus_smuggler_utility_a_3 \#FFFFFFRogue \#FFFF33[****]\#FFFFFF 988 set_bonus_smuggler_utility_b_1 Gambler [***] 989 set_bonus_smuggler_utility_b_2 \#FFFFFFGambler \#FFFF33[****]\#FFFFFF 990 set_bonus_smuggler_utility_b_3 \#FFFFFFGambler \#FFFF33[****]\#FFFFFF 991 set_bonus_spy_dps_1 Assassin [***] 992 set_bonus_spy_dps_2 \#FFFFFFAssassin \#FFFF33[****]\#FFFFFF 993 set_bonus_spy_dps_3 \#FFFFFFAssassin \#00FF66[*****]\#FFFFFF 994 set_bonus_spy_utility_a_1 Ghost [***] 995 set_bonus_spy_utility_a_2 \#FFFFFFGhost \#FFFF33[****]\#FFFFFF 996 set_bonus_spy_utility_a_3 \#FFFFFFGhost \#00FF66[*****]\#FFFFFF 997 set_bonus_spy_utility_b_1 Razor Cat [***] 998 set_bonus_spy_utility_b_2 \#FFFFFFRazor Cat \#FFFF33[****]\#FFFFFF 999 set_bonus_spy_utility_b_3 \#FFFFFFRazor Cat \#00FF66[*****]\#FFFFFF 1003 shmigravebuff Grace of Shmi \^001 The mother of the balance has blessed you. 1025 sm_ae_dm_cc_4 Cover Fire 4 Movement hampered 1026 sm_ae_dm_cc_5 Cover Fire 5 Movement hampered 1027 sm_ae_dm_cc_6 Cover Fire 6 Movement hampered 1028 sm_ae_dm_cc_melee_1 Pin Down 1 Movement hampered 1029 sm_ae_dm_cc_melee_2 Pin Down 2 Movement hampered 1030 sm_ae_dm_cc_melee_3 Pin Down 3 Movement hampered 1031 sm_ae_dm_cc_melee_4 Pin Down 4 Movement hampered 1032 sm_ae_dm_cc_melee_5 Pin Down 5 Movement hampered 1033 sm_ae_dm_cc_melee_6 Pin Down 6 Movement hampered 1034 sm_break_the_deal Break the Deal 1035 sm_break_the_deal_recourse Break the Deal cannot affect this target for 25 seconds. 1039 sm_del_dm_cc_4 Dirty Trick 4 Movement hampered 1040 sm_del_dm_cc_5 Dirty Trick 5 Movement hampered 1041 sm_del_dm_cc_6 Dirty Trick 6 Movement hampered 1045 sm_dm_cc_4 Concussion Shot 4 Movement hampered 1046 sm_dm_cc_5 Concussion Shot 5 Movement hampered 1047 sm_dm_cc_6 Concussion Shot 6 Movement hampered 1048 sm_dm_cc_7 Concussion Shot 7 Movement hampered 1049 sm_dm_cc_melee_1 Dizzy 1 Movement hampered 1050 sm_dm_cc_melee_2 Dizzy 2 Movement hampered 1051 sm_dm_cc_melee_3 Dizzy 3 Movement hampered 1052 sm_dm_cc_melee_4 Dizzy 4 Movement hampered 1053 sm_dm_cc_melee_5 Dizzy 5 Movement hampered 1054 sm_dm_cc_melee_6 Dizzy 6 Movement hampered 1055 sm_dm_cc_melee_7 Dizzy 7 Movement hampered 1056 sm_double_hit Double Hit Two hits with a melee or pistol weapon 1057 sm_double_hit_recourse Double Hit cannot affect this target for 25 seconds. 1058 sm_end_of_the_line End of the Line Next critical hit does double damage 1059 sm_false_hope False Hope Stun 1060 sm_false_hope_recourse False Hope cannot affect this target for 20 seconds. 1061 sm_fast_talk Fast Talk 1062 sm_feeling_lucky Feeling Lucky Luck Bonus 1063 sm_feeling_lucky_recourse Feeling Lucky cannot affect this target for 4 minutes. 1064 sm_junk_dealer Junk Dealer bonus 1065 sm_lucky_break Lucky Break All hits are critical hits 1066 sm_lucky_break_recourse Lucky Break cannot affect this target for 50 seconds. 1067 sm_melee_stun Melee Stun 1068 sm_melee_stun_recourse Head Crack cannot affect this target for 20 seconds. 1069 sm_narrow_escape_1 Narrow Escape 1 Snare immunity 1070 sm_narrow_escape_2 Narrow Escape 2 Snare immunity 1071 sm_narrow_escape_3 Narrow Escape 3 Snare immunity 1072 sm_narrow_escape_4 Narrow Escape 4 Snare immunity 1073 sm_off_the_cuff Off the Cuff Next hit is a critical hit 1074 sm_sly_lie Sly Lie 1075 sm_spot_a_sucker_1 Spot a Sucker 1 1076 sm_spot_a_sucker_2 Spot a Sucker 2 1077 sm_spot_a_sucker_3 Spot a Sucker 3 1078 sm_spot_a_sucker_4 Spot a Sucker 4 1085 sp_avoid_damage Avoid Damage 1086 sp_burst_shadows Burst of Shadows 1088 sp_decoy_debuff Decoy Distraction 1090 sp_healing_reduction Trauma \^001 Healing ability diminished. 1091 sp_ploy_snare Crippled 1092 sp_preparation Preparation 1093 sp_run_its_course Run its Course 1094 sp_set_perfect_opportunity Perfect Opportunity 1095 sp_sneak_recourse Recently Uncovered You may not enter normal stealth. 1097 sr88_mine SR-88 Effect \^001 Snared by freezing cryo-mine. 1101 staconsumable25 Stamina Enhancement \^001 Increased Stamina 1415 stasis_recourse Exhausted \^001 Your recent immune state has left you exhausted. 1112 statconsumable25 Stamina Enhancement \^001 Increased Stamina 1128 stun_immune Recovered \^001 Immune to some forms of stun. 1407 suin_healing_debuff System Shock \^001 Your body is having trouble using bacta 1130 sullustan_ability_1 Sullustan Tech Knowledge 1386 trader_assembly_collection_buff Assembly Algorithm 1295 trandoshan_ability_1 Trandoshan Regeneration \^001 Injuries are closing up and disappearing before your eyes. 1299 treasure_bonus_combat_block_chance Elba Water 1300 treasure_bonus_combat_critical_hit Nova Crystal Critical Hit 1301 treasure_bonus_combat_critical_hit_reduction Corusca Gem Critical Hit Reduction 1302 treasure_bonus_combat_dodge Power Stone Dodge 1303 treasure_bonus_combat_evasion_chance Naris-bud Tea 1304 treasure_bonus_combat_parry Sasho Gem Parry 1305 treasure_bonus_combat_strikethrough_chance Rol Stone Strike 1306 treasure_bonus_heal_health_action Ankarres Sapphire of healing 1307 treasure_bonus_snare_immunity Nerfmilk 1408 tusken_bane Tusken Bane! 1409 tusken_endurance Tusken Endurance 1410 tusken_unity Will of the Tusken King \^001 Damage is shared among all members of the union. Threat is shared among all members of the union. 1332 twilek_ability_1 Twi'lek Footwork 1335 vehicle_1 Mounted Vehicle Protection 1336 vehicle_2 Mounted Vehicle Protection 1337 vehicle_3 Mounted Vehicle Protection 1338 vehicle_4 Mounted Vehicle Protection 1339 vehicle_5 Mounted Vehicle Protection 1340 vehicle_at_rt AT-RT Trooper 1341 vehicle_pvp_barc_imperial BARC Command Vehicle 1342 vehicle_pvp_barc_rebel BARC Command Vehicle 1343 vet_exp_buff_item_buff Cybernetic Experience Chip Effect 1353 vr_familiar_accuracy_1 Familiar's Force of Precision 1354 vr_familiar_accuracy_2 Familiar's Force of Precision 1355 vr_familiar_accuracy_3 Familiar's Force of Precision 1356 vr_familiar_accuracy_4 Familiar's Force of Precision 1357 vr_familiar_accuracy_5 Familiar's Force of Precision 1358 vr_familiar_accuracy_6 Familiar's Force of Precision 1359 vr_familiar_accuracy_7 Familiar's Force of Precision 1360 vr_familiar_accuracy_8 Familiar's Force of Precision 1361 vr_familiar_defense_1 Familiar's Force of Defense 1362 vr_familiar_defense_2 Familiar's Force of Defense 1363 vr_familiar_defense_3 Familiar's Force of Defense 1364 vr_familiar_defense_4 Familiar's Force of Defense 1365 vr_familiar_defense_5 Familiar's Force of Defense 1366 vr_familiar_defense_6 Familiar's Force of Defense 1367 vr_familiar_defense_7 Familiar's Force of Defense 1368 vr_familiar_defense_8 Familiar's Force of Defense 1369 vr_familiar_health_1 Familiar's Force of Health 1370 vr_familiar_health_2 Familiar's Force of Health 1371 vr_familiar_health_3 Familiar's Force of Health 1372 vr_familiar_health_4 Familiar's Force of Health 1373 vr_familiar_health_5 Familiar's Force of Health 1374 vr_familiar_health_6 Familiar's Force of Health 1375 vr_familiar_health_7 Familiar's Force of Health 1376 vr_familiar_health_8 Familiar's Aura of Health 1383 wookiee_ability_1 Wookiee Roar 1385 yarrok Patch41差分 99999 aaaaa bbbbb 差分はこんな感じで追記したらどうでっしゃろテスト
https://w.atwiki.jp/hoot2ch/pages/31.html
game name NIGHT STRIKER(ナイトストライカー) /name !--xml作成:nekoma、Machap -- driver type = "dual68" taito /driver romlist archive = "nightstr" rom type = "code" offset = "0x20000" B91-41.bin /rom rom type = "adpcma" offset = "0x000000" B91-13.bin /rom rom type = "adpcma" offset = "0x080000" B91-12.bin /rom rom type = "adpcmb" offset = "0x000000" B91-14.bin /rom /romlist titlelist title code = "0x00" [注1)一部の曲は0でキャンセルが必要] /title title code = "0x00" [注2)他のゲームに切りかえる場合は0で演奏を停止しなければエラーが出ます] /title title code = "0x1a" SE_COIN /title title code = "0x17" SE_start /title title code = "0x5e" OPENING /title title code = "0x2d" voice"Stand-by READY? GOOD LUCK!" /title title code = "0x3f" URBAN TRAIL [市街のテーマ] /title title code = "0x22" SE_warning /title title code = "0x32" voice"Warning! Target approaching." /title title code = "0x46" BOSS 1 /title title code = "0x4c" ROUND CLEAR /title title code = "0x3e" TRANCE PARLENT IN BLUE [郊外のテーマ] /title title code = "0x47" BOSS 2 /title title code = "0x43" BRAIN WORKER [地下工場のテーマ] /title title code = "0x48" BOSS 3 /title title code = "0x41" AQUARIUS [海上のテーマ] /title title code = "0x40" FLY AWAY [上空のテーマ] /title title code = "0x49" BOSS 4 /title title code = "0x42" TERARIST [ビル街のテーマ] /title title code = "0x4a" BOSS 5 /title title code = "0x45" ma-gu-ri-vu [寺院のテーマ] /title title code = "0x44" BURNING ROAD [地下道のテーマ] /title title code = "0x4b" BOSS 6 /title title code = "0x3d" シ・メール [ENDING] /title title code = "0x3c" commune [NAME SET] /title title code = "0x2d" voice"Stand-by READY? GOOD LUCK!" /title title code = "0x32" voice"Warning! Targets approaching." /title title code = "0x2e" voice"Shield destroyed." /title title code = "0x2f" voice"Be careful! Only a few remaining shields." /title title code = "0x30" voice"Danger! Danger! You have lost your shields." /title title code = "0x31" voice"Out of control." /title title code = "0x33" voice"Secret program activated. Transformation begins." /title title code = "0x34" voice"The main engine is destroyed by fire. Escape and Good luck." /title title code = "0x35" voice"A supporting plain approaches. It will join you soon." /title title code = "0x36" voice"Right side has caught fire. Drop the outer Trim." /title title code = "0x37" voice"A booster unit approaches. Coupling will begin." /title title code = "0x38" voice"All gun barrels open!" /title title code = "0x39" voice"Congratulations!" /title /titlelist /game
https://w.atwiki.jp/titanquest/pages/1191.html
Berserkerビルドガイド War/Run 目次 構想戦い方 パーティプレイ 良い点、悪い点良い点 悪い点 スキル配分スキルオプション ステータス配分 装備装備例 装備オプション その他育成について 注意点 最終更新日:2019年07月04日 構想 Dual WieldツリーとReckless Offenseで二刀発動率最大&遠近両用のキャラ 戦い方 HPの低い相手&近づきたくない相手はMenhir Wallで隔離しつつ二刀投擲で始末 HPの高い相手はWar HornやSeal of Fateでサポートしつつ近接で殴る ボス戦ではBattle Standard、Ancestral Horn、Guardian Stonesを駆使しつつ戦う パーティプレイ 良い点、悪い点 良い点 状況に応じて色々なスキルが使えるので楽しい 苦手な敵が少ない 悪い点 二刀キャラの宿命ではあるが脆い。 Runeが絡むためHealthとEnergyが低目 スキル選択と戦い方を間違えるとただの器用貧乏になる可能性も スキルupと消費Ene減少の装備が必要 スキル配分 Skill Name Lv Comment Warfare Mastery max Weapon Training max Battle Rage 1~ →Crushing Blow 1~ →Counter Attack 1~ Onslaught max →Ignore Pain max →Hamstring max →Ardor max Dodge Attack max Dual Wield max →Hew max →Cross Cut max →Tumult max War Horn 1~ →Doom Horn 1~ Battle Standard 9 →Triumph 1~ War Wind 1~ 最低でも6以上できればmax →Lacerate 1~ 上と同じく6以上できればmax Ancestral Horn 1~ →Lasting Regacy Slam 0 Rune Mastery 32 ステータス底上げのためmaxでもOK Rune Weapon 0 →Magical Charge 0 →Energy Drain 0 →Transmutation 0 Sacred Rage 1~ →Frightening Power 1~ Reckless Offense max Energy Armor max 消費Eneと相談 Runeword Feather max Runeword Explode max →Runeword Burn 1~ Runeword Absorb 0 Thunder Strike max →Unleash max Seal of Fate 1~ →Aftershock max Runic Mines 0 →Freezing Mines0 →Rune Field 0 Rune of Life max Menhir Wall 1~ →Guardian Stones 1~ Rune Storm 0 スキルオプション Warメインで上げていく 最優先:Weapon Training、Onslaughtツリー、Dual Wieldツリー、Dodge Attacks、Reckless Offense、Runeword Feather、Rune of Life 次点:War Windツリー、Thunder Strikeツリー、 あると便利:War Hornツリー、Battle Standardツリー、Ancestral Hornツリー、Energy Armor、Runeword Explodeツリー、Seal of Fateツリー、Menhir Wallツリー 1だけでOK:Battle Rageツリー、Sacred Rageツリー ステータス配分 Strメイン。Dexは装備条件に加えてOA、DAが納得いくまで上げる 装備 Eneが低いので消費Ene減少かエナジーupは必須(特にEnergy Armor使用する場合) 指輪のどちらかにはアンデッド対策にペルセポネの涙を付ける。ボーナスはEne+250 装備例 武器(メイン):右:Sapros the Corrupter 左:緑武器+アキレウスの勇気 武器(サブ):両方:タッチオブニュクス 頭:黒鋼の兜(+エレボスの水晶(ボーナスは耐性up)) 首飾り:祖先のトーク 胴:Alexander s Cuirass 腕:Gauntlets of the Necrolord 指輪:ヘール+イモータリティの指輪 (+ペルセポネの涙) 指輪:レジスタント+イモータリティの指輪 (+デーモンの血) 脚:Athena s Battle Greaves アーティファクト:翡翠皇帝の護符(ボーナスは+250エナジー) 装備オプション その他 育成について 注意点
https://w.atwiki.jp/mtgflavortext/pages/12318.html
imageプラグインエラー ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (Skystrike Officer.png) 「着陸地点に障害なし。起動して展開せよ!」 "Landing zone is clear. Activate and deploy!" 兄弟戦争 【M TG Wiki】 名前
https://w.atwiki.jp/taptitans2/pages/85.html
剣の第二ボーナス一覧 Heavenly Strike Damage Deadly Strike Damage Fire Sword Damage War Cry Damage Shadow Clone Damage 頭の第二ボーナス一覧 Flying Hero Damage imageプラグインエラー 画像URLまたは画像ファイル名を指定してください。 Ground Hero Damage Boss Damage Non-Boss Damage Inactive Damage 鎧の第二ボーナス一覧 Perk Gold Splash Gold imageプラグインエラー 画像URLまたは画像ファイル名を指定してください。 Hand of Midas Gold imageプラグインエラー 画像URLまたは画像ファイル名を指定してください。 Fairy Gold Inactive Gold オーラの第二ボーナス一覧 10x Chesterson Gold Chance Multiple Fairy Spawn Chance Chesterson Chance imageプラグインエラー 画像URLまたは画像ファイル名を指定してください。 10x Boss Gold imageプラグインエラー 画像URLまたは画像ファイル名を指定してください。 Manni Mana Chance 剣さばきの第二ボーナス一覧 Multiple Spawn Chance Deadly Strike Chance Critical Chance imageプラグインエラー 画像URLまたは画像ファイル名を指定してください。 All Probability Boost Portar Spawn Chance
https://w.atwiki.jp/il-2bop/pages/26.html
Hurricane Mk II 機体 キャンペーンBATTLE OF BRITAIN(英本土航空戦)Baptism by Fire(火の洗礼)クリア 機銃×12、RP-3ロケット×6 Hurricane Mk IIを使用してオンライン対戦で1回勝利 Blenheim Mk. IV 機体 キャンペーンBATTLE OF BRITAIN(英本土航空戦)クリアか、2回オンラインで対戦 機銃×1、500ポンド爆弾×2 Blenheim Mk. IVを使って1回オンラインで勝つ A-20 追加武装なし キャンペーンINVASION OF SICILY(シチリア侵攻)、Apocalypse(黙示録)クリア B-17G 機体 任意の爆撃機で30回オンラインの陣地攻撃(STRIKE)のゲームに勝利 500ポンド爆弾×16 B-17Gを使用して、5回オンラインの陣地攻撃(STRIKE)のゲームに勝利。あるいは、オンラインで5個の地上目標を破壊 2000ポンド爆弾×2 B-17Gを使用して、15回オンラインの陣地攻撃(STRIKE)のゲームに勝利 1000ポンド爆弾×8 B-17Gを使用して、20回オンラインの陣地攻撃(STRIKE)のゲームに勝利 Bf-109F-4 追加武装なし キャンペーンBATTLE OF STALINGRAD(スターリングラード攻防戦)They shallnot pass!クリアか、Bf-109 E-3を使用して2回オンラインの格闘戦(DOGFIGHT)か編隊空戦(TEAM BATTLE)に勝利 Bf-109G-2 追加武装なし キャンペーンINVASION OF SICILY(シチリア侵攻)完了か、Bf-109系の飛行機でオンラインで4回格闘戦(DOGFIGHT)か編隊空戦(TEAM BATTLE)に勝利 Bf-109G-6 追加武装なし キャンペーンKORSUN POCKET(コルスン包囲戦)クリアか、、Bf-109系の飛行機でオンラインで6回格闘戦(DOGFIGHT)か編隊空戦(TEAM BATTLE)に勝利 Bf-109G-10 追加武装なし Bf-109系の飛行機でオンラインで8回格闘戦(DOGFIGHT)か編隊空戦(TEAM BATTLE)に勝利 Bf-109K-4 追加武装なし Bf-109系の飛行機でオンラインで20機撃墜 Bf-110C-4 追加武装なし シングルミッションBATTLE OF BRITAIN(英本土航空戦)をクリア Fw-190A-5(追加武装なし) シングルミッションKORSUN POCKET(コルスン包囲戦)のThe Dogfightクリア Fw-190D-9 シングルミッションBATTLE OF THE BULGE(バルジの戦い)のBattle over Bastogneクリア Fw-190F-8 機体 Ju-87 D-3を使ってオンラインで4回飛行場奪取(CAPTURE AIRFIELDS)か陣地攻撃(STRIKE)に勝利 機銃×2、機関砲×2、50キロ爆弾×4、250キロ爆弾×1 FW-190 F-8を使って、オンラインで4回格闘戦(DOGFIGHT)か編隊空戦(TEAM BATTLE)に勝利 He-111H-3 機体 Bf-109E-3を使用して、5回オンラインの陣地攻撃(STRIKE)のゲームに勝利 50キロ爆弾×32 He-111H-3を使用して、1回オンライン対戦に勝つか、オンラインで地上目標1個破壊 He-111H-6 機体 キャンペーンBATTLE OF STALINGRAD(スターリングラード攻防戦)They shall not pass!クリア 50キロ爆弾×32 He-111H-6を使用して、オンラインの陣地攻撃(STRIKE)で地上目標3個破壊 He-111H-16 機体 シングルミッションINVASION OF SICILY(シチリア侵攻)クリアか、He-111 H-6を使用してオンライン対戦で10機撃墜 50キロ爆弾×32 He-111H-16を使用して、4回オンラインの陣地攻撃(STRIKE)のゲームに参加するか、オンライン対戦で地上目標5個破壊 Ju-87B-2 追加武装なし キャンペーンBATTLE OF BRITAIN(英本土航空戦)Fox Hunt(キツネ狩り)クリア Ju-87D-3 追加武装なし Ju-87B-2を使用して、オンラインの陣地攻撃(STRIKE)のゲームに1回勝利 Arado-234 追加武装なし シングルミッションBATTLE OF THE BULGE(バルジの戦い)クリア He-162A-2(追加武装なし) シングルミッションBATTLE OF BERLIN(ベルリンの戦い)クリア Po-2 機体 シングルミッションシチリア侵攻クリア I-16 type 24 機銃×2、機関砲×2、50キロ爆弾×2 オンライン対戦で地上目標1個破壊 機銃×2、機関砲×2、100キロ爆弾×2 オンライン対戦で地上目標2個破壊 機銃×2、機関砲×2、RS-82×6 オンライン飛行場奪取(CAPTURE AIRFIELDS)に1回勝利 I-153 機体 シングルミッションBATTLE OF STALINGRAD(スターリングラード攻防戦)クリアか、I-16 type 24を使用して、オンライン対戦3回参加 機関砲×2、RS-82×6 I-153を使用してオンライン対戦2回参加 機関砲×2、100キロ爆弾×4 I-153を使用してオンライン対戦2回勝利 機関砲×2、50キロ爆弾×4 I-153を使用してオンライン対戦1回勝利 IL-2 機体 キャンペーンBATTLE OF STALINGRAD,Deep Raid(強襲)クリア 機銃×2、機関砲×2、50キロ爆弾×4 IL-2を使用して、オンライン対戦で地上目標1個破壊 機銃×2、機関砲×2、100キロ爆弾×4 IL-2を使用して、オンライン対戦で地上目標2個破壊 機銃×2、機関砲×2、50キロ爆弾×4、RS-82×8 IL-2を使用して、オンライン対戦2回参加 機銃×2、機関砲×2、50キロ爆弾×4、RS-132×8 IL-2を使用して、オンライン対戦5回参加 機銃×2、機関砲×2、RS-82×8 IL-2を使用して、オンラインの陣地攻撃(STRIKE)のゲームに1回勝利 機銃×2、機関砲×2、RS-132×8 IL-2を使用して、オンラインの陣地攻撃(STRIKE)のゲームに3回勝利 機銃×2、機関砲×2、RS-82×8、100キロ爆弾×4 IL-2を使用して、オンライン対戦1回勝利 機銃×2、機関砲×2、RS-132×8、100キロ爆弾×4 IL-2を使用して、オンライン対戦2回勝利 IL-2M 機体 KORSUN POCKET(コルスン包囲戦)Breakthrough(突破口)クリア 機銃×3、機関砲×2、50キロ爆弾×4、RS-82×8 IL-2Mを使用して、オンライン対戦で地上目標1個破壊 機銃×3、機関砲×2、50キロ爆弾×4、RS-132×8 IL-2Mを使用して、オンライン対戦で地上目標2個破壊 機銃×3、機関砲×2、100キロ爆弾×4、RS-82×8 IL-2Mを使用して、オンライン対戦で地上目標3個破壊 機銃×3、機関砲×2、100キロ爆弾×4、RS-132×8 IL-2Mを使用して、オンライン対戦で地上目標4個破壊 機銃×3、機関砲×2、50キロ爆弾×4 IL-2Mを使用して、オンライン飛行場奪取(CAPTURE AIRFIELDS)に2回勝利 機銃×3、機関砲×2、100キロ爆弾×4 IL-2Mを使用して、オンライン対戦4回勝利 IL-4 追加武装なし Yak-1Bを使用して、オンライン飛行場奪取(CAPTURE AIRFIELDS)に2~3回勝利 IL-10 機体 キャンペーンBATTLE OF BERLIN(ベルリンの戦い)クリア 機銃×3、機関砲×2、50キロ爆弾×2 IL-10を使用して、オンライン対戦1回勝利 機銃×3、機関砲×2、100キロ爆弾×4 IL-10を使用して、オンライン対戦3回勝利 機銃×3、機関砲×2、50キロ爆弾×2、RS-82×4 IL-10を使用して、オンライン対戦5回勝利 機銃×3、機関砲×2、50キロ爆弾×2、RS-132×4 IL-10を使用して、オンライン対戦6回勝利 機銃×3、機関砲×2、100キロ爆弾×2、RS-82×4 IL-10を使用して、オンライン対戦7回勝利 機銃×3、機関砲×2、100キロ爆弾×2、RS-132×4 IL-10を使用して、オンライン対戦8回勝利 http //www.ps3trophies.org/forum/il-2-sturmovik-birds-prey/32107-requirements-unlocks-lists.htmlより
https://w.atwiki.jp/switchsoft/pages/1649.html
STRIKERS1999 for Nintendo Switch アーケード 彩京 縦シュー プレイ人数× 1 ~ 2 縦画面 オプション 1,200円(税込)138MB 「彩京」復活!!「STRIKERS1999 for Nintendo Switch」 1999年、秋。 宇宙より飛来した無数の超極小機械群「ナノマシン」が、各国の主要兵器、軍事端末に侵入し増殖を始めた。 ナノマシンにより無人化した兵器群は、無差別に攻撃を繰り返し各国の主要都市は壊滅状態となった。 そして戦術核ミサイル誤射による全面核戦争の恐怖が世界を襲う!! かろうじて"ナノマシン"の侵入を防いだ各国の部隊は無人兵器撲滅作戦の為に招集される。 だが全世界の兵器と戦うにはあまりにわずかな兵力であった。 ・・・もはや奴等に対抗しうる手段は無いと思われたその時!! 作戦本部は謎の通信を受電。上空には白く輝く6本の軌跡が… 「こちら"STRIKERS"、これより敵中枢への攻撃を開始する!残存部隊の後方支援に期待する!」 半世紀の歳月を経て、特殊部隊"STRIKERS"の新たな伝説が今始まる! メーカー シティコネクション、彩京 配信日 2019年8月29日 対応ハード Nintendo Switch セーブデータお預かり対応 対応コントローラー Nintendo Switch Proコントローラー プレイモード TVモード, テーブルモード, 携帯モード プレイ人数× 1 ~ 2 インターネット通信プレイ人数× 1 対応言語 日本語, 英語 レーティング CERO A ストライカーズ1999初めてプレイするけどノーマルでも1面からバシバシ撃ってくるし中型機硬い 3面になるともうただの弾幕 これは歯ごたえある 1999は1945で言う所の難易度4からしか用意してない 激ムズ弾幕 西京のシューティングは覚えゲーぞパターン構築が楽しい -- 名無しさん (2019-09-01 17 52 26) セールしてたからストライカーズ1999買ってみたけどこれ難しいな、イージーでも。弾ばらまき過ぎ 他の彩京縦シューは難易度下げればなんとかなったけど1999は無理や… あんまり動き回っちゃうまくいかんぞ たま1つ分動くか動かないかだ -- 名無しさん (2019-12-22 16 46 44) 名前 コメント